Performance Comparison between Unity and D3.js for Cross-Platform Visualization on Mobile Devices

نویسندگان

  • Lorenz Kromer
  • Markus Wagner
  • Kerstin Blumenstein
  • Alexander Rind
  • Wolfgang Aigner
چکیده

Modern data visualizations are developed as interactive and intuitive graphic applications. In the development process, programmers basically pursue the same goal: creating an application with a great performance. Such applications have to display information at its best way in every possible situation. In this paper, we present a performance comparison on mobile devices between D3.js and Unity based on a Baby Name Explorer example. The results of the performance analysis demonstrated that Unity and D3.js are great tools for information visualization. While Unity convinced by its performance results according to our test criteria, currently Unity does not provide a visualization library.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Improving Mobile Grid Performance Using Fuzzy Job Replica Count Determiner

Grid computing is a term referring to the combination of computer resources from multiple administrative domains to reach a common computational platform. Mobile Computing is a Generic word that introduces using of movable, handheld devices with wireless communication, for processing data. Mobile Computing focused on providing access to data, information, services and communications anywhere an...

متن کامل

Improving Mobile Grid Performance Using Fuzzy Job Replica Count Determiner

Grid computing is a term referring to the combination of computer resources from multiple administrative domains to reach a common computational platform. Mobile Computing is a Generic word that introduces using of movable, handheld devices with wireless communication, for processing data. Mobile Computing focused on providing access to data, information, services and communications anywhere an...

متن کامل

CMSC 425 Dave Mount CMSC 425 : Lecture 3 Introduction to Unity

Unity: Unity is a widely-used cross-platform game develop system. It consists of a game engine and an integrated development environment (IDE). It can be used to develop games for many different platforms, including PCs, consoles, mobile devices, and deployment on the Web. In this lecture, we will present the basic elements of Unity. However, this is a complex system, and we will not have time ...

متن کامل

Cmsc 425: Lecture 3 Introduction to Unity

Unity: Unity is a widely-used cross-platform game develop system. It consists of a game engine and an integrated development environment (IDE). It can be used to develop games for many different platforms, including PCs, consoles, mobile devices, and deployment on the Web. In this lecture, we will present the basic elements of Unity. However, this is a complex system, and we will not have time ...

متن کامل

Design and Evaluation of a Method for Partitioning and Offloading Web-based Applications in Mobile Systems with Bandwidth Constraints

Computation offloading is known to be among the effective solutions of running heavy applications on smart mobile devices. However, irregular changes of a mobile data rate have direct impacts on code partitioning when offloading is in progress. It is believed that once a rate-adaptive partitioning performed, the replication of such substantial processes due to bandwidth fluctuation can be avoid...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2016